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28 tools and guides

TRELLIS.2Image to 3D · Textured GLB mesh with PBR materialsHi3Dv1Image to 3D · Refined GLB mesh; optional intermediate GLBSparc3DImage to 3D · 3D shape; export options depend on the providerHunyuan3D 2.1Image to 3D · 3D mesh with optional PBR texture generationTRELLISImage to 3D · GLB mesh or Gaussian representationHunyuan3D 2.0Image to 3D · Mesh export in GLB, OBJ, PLY, or STLImage to 3D BenchmarkBenchmark · Human-preference rankings and evaluation results3D Reconstruction from VideoScene reconstruction · Experimental mesh preview and STL downloadPixal3DImage to 3D · Generated 3D asset in GLB formatHi3DGenImage to 3D · Geometry mesh: GLB, OBJ, PLY, or STLDepth Anything 3Scene reconstruction · Depth visualization, 3D preview, optional Gaussian renderingPURE Reconstruction StudioScene reconstruction · PLY point cloud, camera poses, RGB/depth videos, ZIPMulti-View Voxel ReconstructionScene reconstruction · A 2D slice of the fused voxel prediction3D Face ReconstructionFace reconstruction · Face geometry preview and OBJ downloadFRUCScene reconstruction · Reconstructed Gaussian scene and novel-view renderZipSplatScene reconstruction · Gaussian scene, predicted cameras, fly-through previewUniForge3DText to 3D · Textured GLB generated from four viewsHunyuan3D 2mv TurboImage to 3D · Mesh export in GLB, OBJ, PLY, or STLHunyuan3D 2mini TurboImage to 3D · Shape mesh: GLB, OBJ, PLY, or STLAIMoCapMotion capture · 3D motion preview and provider download optionsTRELLIS.2 Text to 3DText to 3D · GLB asset with a Rerun 3D previewValdrada3D simulation · Interactive New York City sceneEmbodied 3D AI World3D simulation · Interactive humanoid movement and task simulationLitePTPoint cloud segmentation · Class-colored preview and per-point NPY labelsInstantMeshImage to 3D · Textured mesh in OBJ or GLB formatGLB ViewerView, rotate, and inspect GLB files on your deviceHow to turn an image into a 3D modelGuide · Prepare an image, generate a model, and check the exportTRELLIS.2 vs InstantMeshComparison · Inputs, export formats, materials, and workflow